元晶师 Catalyst - Boon Support Healer
此配装转载自 https://metabattle.com/wiki/Build:Catalyst_-_Boon_Support_Healer
概述 Overview
This variant of Catalyst can provide Quickness, Fury,25 stacks of Might, Protection, Resolution, Swiftness 和 Regeneration to their subgroup. It can also provide a small amount of Vigor 和 Resistance。
Pros
- Not 燃火者 Firebrand - Support Healer。
- Fast pickups via , 和 。
- More fun(?)
Cons
- Not 燃火者 Firebrand - Support Healer。
- cannot be moved, so boons will suffer if the group is spread and/or the boss moves too often.
- Does not provide on-demand Stability 或 Aegis。
- Have to use 。 If you hate Conjures, this may not be the build for you.
技能 Skill Bar
武器变体 Weapon Variants
法杖 is the only real option for players that don't own Secrets of the Obscure.
技能变体 Skill Variants
Utility Skills
- Skills with high hit-rate are needed to generate energy quickly to sustain boons. The template uses 和 to generate hits for energy.
- may be a decent skill to buff your subgroup, however you may find it difficult to generate energy without 。 However, this is incredibly limited in use and probably isn't worth it most of the time.
模板代码 Template Code
特性 Specializations
- Arcane is taken mainly for 和 ,the other traits on the line do not matter as much.
- For tanking, you can take :some extra survivability. Your aura sustain is through 。
装备 Equipment
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
x6
x18
- If you are especially confident, a few Magi's pieces can be swapped in. You have a lot of breathing room on this build, anywhere from around 80% to 100% Boon Duration is quite playable. The boon duration is quite flexible due to 。
Tanking
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
x6
x18
- If you swap in Minstrel's to tank, Boon Duration may be lacking, take however much you need to feel comfortable. For bosses with more movement, higher Boon Duration is recommended.
- If blocks are required, you can switch : 或 。
Food & Utility
Standard Healer Food works well.
- - standard ascended choice.
- - budget/standard non-ascended choice.
- - standard utility choice.
- - last resort/budget utility choice if you lack Boon Duration.
使用说明 Usage
Boons
The majority of your boons come from in various attunements.
- Fire - Might
- Water - Resolution 和 Vigor
- Air - Quickness 和 Fury
- Earth - Protection 和 Resistance
On your first rotation, you will want to use in Fire, Air, and Earth. In the second rotation, use it in Fire, Air, and Water (you will still want to attune to Earth to trigger Protection: )。 By rotating sphere usage between Water and Earth, you can maintain relatively high uptimes on Protection 和 Resolution。 As Protection is generally more useful, if you are struggling with uptime, use more in Earth.
You will lack Might slightly on your first rotation. This can be mitigated slightly by blasting with 。 Might will be sufficient starting on your second rotation of 。
- Due to the cooldown on is actually 13 seconds in each attunement (without Alacrity), not 15s. With Alacrity, the cooldown is 10.5s.
- Don't forget supplemental Regeneration: 和 Swiftness:
Energy Generation
Important: You cannot generate energy through hits while any sphere is active! 2 Energy can be generated per attunement swap through even if one is active, however. This means that to cast 3 instances of ,we need to generate energy through hits quickly. This can be done using on the ,,or other fast skills, such as ,,,etc.
治疗
As a Staff Elementalist build, you have a lot of healing through weapon skills in 。 Consistent healing comes from 和 while you are using Frost Bow. Burst Healing comes through and blasting the water field from with 和 。
Healing Utility is mainly 。 Don't hesitate to use this if needed, it has quite a short cooldown.
Your Elite Skill, allows you to summon an Ice Elemental that can use 。 This is another huge, short cooldown heal that can be used to burst your subgroup back up to full.
You can also dodge to trigger in Water
Spend time in when you are not using in other attunements for uptime.