暴风使 Tempest - Alacrity Support Condi DPS
此配装转载自 https://metabattle.com/wiki/Build:Tempest_-_Alacrity_Support_Condi_DPS
概述 Overview
This is a build focuses on Burning and has rather high power damage for a condi build, that increases with target hitbox size.
The combination of overloads and Arcane allow this build to provide 25 stacks of Might,permanent Swiftness,~90% Protection uptime and high Fury uptime by extending it on allies via 和 。
技能 Skill Bar
武器变体 Weapon Variants
- 节杖 offers similar damage while also being ranged.
- 巨锤 brings slightly more DPS for players that own Secrets of the Obscure, though it needs to take extra boon duration and you'll miss out on the boon extension from 。
技能变体 Skill Variants
Utility
- will be more damage than on bosses that won't stay inside the AoE for the whole duration.
- As is instant cast, it can be used without delaying the rotation. Using both 和 can end up reducing your boon output.
As a support, you should be willing to trade DPS to bring group utility. can be swapped out for:
- provides Aegis to allies and makes your Protection uptime permanent.
- Be aware that the magnetic aura applied by this ability can cause issues on some encounters.
- provides Stability to allies.
Either of these skills will be helpful if there is a danger of being CC'd while in the middle of your overloads.
Elite
- can be used to ignore certain mechanics that would otherwise down people.
- As you are not a healer, your allies will be left on low health after it triggers. It may be worth immediately following up with 。
模板代码 Template Code
特性 Specializations
装备 Equipment
Viper
Viper
Viper
Viper
Viper
Viper
Grieving
Viper
Viper
Viper
Viper
Viper
Viper
Viper
x6
x18
- This setup hits 28% boon duration without any need for concentration gear. This is sufficient to provide ~108% Alacrity uptime.
Boon duration variants
- You have a lot of options if you want more boon duration. In order from most to least efficient:
- Swap the :a
- Use :another ~10% boon duration
- Swap Grieving stats gear to Celestial stats
- Swap Viper stats gear to Celestial stats
- Swap Grieving stats gear to Diviner stats
- Swap Viper stats gear to Ritualist stats
- With just the 和 ,this will be enough boon duration for ~123% Alacrity uptime.
消耗品 Consumables
食物 Food- or ascended alternatives
使用说明 Usage
Granting an aura to yourself (or allies) will trigger the damage buff from 。 Overloads, 和 all give you an aura, as will attuning to Fire thanks to 。 The buff stacks in duration, but has a 10-second limit.
Dagger Rotation
- Use in ,and cast off cooldown.
- Cast off cooldown, but it is lower priority than weapon skills.
- If using ,cast it in during the cast of so that the damage buff will affect the blast damage.
The gist of the rotation is to cycle between ⇒ ⇒ ⇒ ,using key abilities in each attunement off cooldown until the next attunement is ready.
When you enter ,use , 和 ,then use your key abilities as they come off cooldown. When is available, use one last and switch ( should become available during the cast of - you can switch attunement without interrupting the skill)。
Opener
- - you need to be inside your target's hitbox for the fire line to hit your target
- - for maximum damage, you will want to back away from your target during this cast
Loop
Air 1
- - this target hits more if cast some distance back from your target
Earth
In ,you want to cast 和 as soon as they are available, but as their cooldown is longer than the loop, their position will vary over time. Eventually, you will need to skip them for one loop.
- Autoattack until Overload Earth is available
- 或 - if Signet of Fire is available here, skip Ring of Earth
- - if you used Signet of Fire in the last step, skip Air and go straight to Fire
Air 2
- ⇒
Fire
- during the cast of Drake's Breath
- Repeat from the start of the loop
Pistol Rotation
Pistol skills have a unique bullet mechanic where using a pistol skill stocks a bullet, or if you already have a bullet, consumes it for an enhanced effect. In each attunement, one of the enhanced effects is defensive while the other is offensive. As such, it is important that these skills be used in the correct order to avoid missing out on damage.
Stocked bullets appear as buffs on your bar, and as all attunements other than use an even number of pistol skills, you can track whether you've made a mistake in these attunements and adjust for future loops - you should be exiting 和 with a bullet stocked和 with no bullet stocked. If this is not the case, skip one of the skills in the relevant attunement on the next loop.
Throughout the rotation, use off cooldown和 和 (if using) off cooldown whenever you are in 。
Autoattacks are not listed.
Opener
Start with Fire, Ice and Earth bullets stocked.
You can precast (if using) in fire attunement.
Water 1
Fire
- (if using)
Air
- - charging away from your target allows Lightning Orb to hit more times
- (optional) - CC, and your Swiftness uptime won't be permanent without it
Water 2
Earth
- Return to Water 1
Defiance Bars
- While in you can use ⇒ 和 。
- If you are really desperate, you can switch to :。