破锋者 Willbender - Support Alacbender
此配装转载自 https://metabattle.com/wiki/Build:Willbender_-_Support_Alacbender
The community gave this build a rating,making it second-tier: 优秀 Good
使用场合:战场大团 WvW Zerg
Difficulty:
Hard
该配装最后更新于:1 月 20, 2024;并已与以下版本同步:3 月 19, 2024 patch.
概述 Overview
A support Willbender build for WvW. Provides a large amount of Alacrity as well as cleansing, healing and boon support. Sustained healing is lower than other secondary supports, but in a large squad with at least 3 primary healers per alacbender it can provide significant offensive boons ( Alacrity, Might) for a subgroup with pure DPS.
技能 Skill Bar
法杖
Scepter/Torch
Utility
- 武器变体 Weapon Variants
- 盾牌 provides projectile hate, crowd control and protection uptime.
- 利斧 provides crowd control and fury uptime. Scepter isn't mandatory to upkeep alac since F2 changes.
- 技能变体 Skill Variants
- if more stability is needed
- good fury uptime + 2 condition removal but lose the burst heal from signet
- if you want res utility
模板代码 Template Code
[&DQEuKzEVQRd/AAAALQEAAEwBAACKAAAAcRIAAAAAAAAAAAAAAAAAAAAAAAA=]
特性 Specializations
- Variants
- if running shield can improve healing
装备 Equipment
头部
Minstrel
Minstrel
肩膀
Minstrel
Minstrel
上衣
Minstrel
Minstrel
手套
Minstrel
Minstrel
腿部
Minstrel
Minstrel
足部
Minstrel
Minstrel
背部
Minstrel
Minstrel
饰品
Minstrel
Minstrel
饰品
Minstrel
Minstrel
项链
Minstrel
Minstrel
戒指
Minstrel
Minstrel
戒指
Minstrel
Minstrel
法杖
Minstrel
Minstrel
法印
法印
节杖
Minstrel
Minstrel
火炬
Minstrel
Minstrel
法印
法印
符文
x6
x6
灌注
x18
x18
Relic
装备变体 Equipment Variants
- Sigils
- :increased healing
- Stacking healing sigil
消耗品 Consumables
- personal food option
使用说明 Usage
General
- Focus on using your skills to cleanse allies
- Make sure to have the active effect from as often as possible
- Use your burst heal to help during high pressure moments
Overall Priorities
- High
- Condition Removal
- Alacrity
- Moderate
- Other Boon application Might Aegis Regeneration Protection
- 治疗
- Low
- Crowd Control
Surviving
- This build has high passive defense
- This build has high mobility skill access
- Make sure to drop target when using :mobility
- This build has high active defense
- While your active defenses are strong, they are ideally saved for your group and not used selfishly
Active defense priority
- - stunbreaking
- - for Immobilize
- Dodge
- - 600 range shadowstep + personal stability and aegis
- - 3 Conditions cleansed + 3/4s Evade
- - Aegis + 2 Conditions cleansed
Detailed Explanations
Condition Removal
- Use shouts to cleanse your allies with 和
- Use frequently to cleanse small amounts of conditions
- Use to pull large amounts of conditions
- You'll need to cleanse yourself after casting ,make sure 或 are ready to follow up
- Ideally save :healing, but if needed it can be a last resort cleanse
- Use to cleanse allies with
- Be careful not to double tap the skill if not intended
- Use to cleanse in static situation (stairs / choke point) or against enemy well bombs
- Blasting symbols or Light Fields with will remove 1 condition on 5 targets
- Use while shouts/ aren't available and against pulsing condition application
- is a great tool to help allies cross wells/
Condition Removal priorities
- -
- -
- -
Alacrity
- Use before casting your Symbol skills on ennemies
Boon Application
- Defensive boons like Protection 或 Aegis should be prioritized when your group is on the defensive
- Apply Aegis:enemy ranged spikes
- Offensive boons like Might should be prioritized when your group is on the offensive
Boon sources
- Might
- gives might when virtues are triggered like Alac with F2
- with
- (if squad push inside of it)
- Aegis
- (if applicable)
- Protection
- (if applicable)
- with
- Regeneration
- with
治疗
- Be careful when healing others, , 和 are powerful heals but can easily leave you out of position if misused
- Understanding when to use can be hard but it can really carries the party in difficult moments
Healing priority
- (if you have time to finish cast)
- (also projectile-hate, you may want to keep it a bit)
- Dodge ()
- Aegis if is taken
- Regeneration
- (Can almost full heal someone if aimed correctly)
- (Huge Burst heal pulsing Protection and Resolution while channeling)
Crowd Control
- Use to Immobilize enemies at the tail of an enemy group moving away from or through yours
- Use your CC when:
- Your group calls a spike or bomb:
- Winds -
- Wells - +
- Shades -
- Traps - +
- On top of enemy downs (while alive players are on top of them)
- Enemy groups moving defensively while your group is pushing
- Your group calls a spike or bomb:
CC Priority
- (Weapon choice)
- (Weapon choice)
- (Weapon choice)
Settings
- Under General Options / User Interface check Always show squad health bars 和 Always show party health bars。 These will make it much easier to keep track of who needs your support.
- Also under General Options / User Interface turn on Thick party health bars
- Thick squad health bars can be used too as a matter of personal preference, but is not recommended for large numbers
- Under Squad Options uncheck View as a grid。 This will allow you to keep track of your allies' boons, conditions and health, enabling a better decision-making and skill management.
Tips & Tricks
- 和
- They are mobility skills you can use them to go support someone really fast to save them with (or to come back to squad)
- F1 will follow a targeted enemy or go straight in the direction your character is facing while F2 and F3 will follow your cursor
- They are mobility skills you can use them to go support someone really fast to save them with (or to come back to squad)
- Mesmer with works well in a alacbender party.