时空术士 Chronomancer - Support Chronomancer
此配装转载自 https://metabattle.com/wiki/Build:Chronomancer_-_Support_Chronomancer
The community gave this build a rating,making it top-tier: 极佳 Great
使用场合:战场大团 WvW Zerg
Difficulty:
Easy
该配装最后更新于:1 月 20, 2024;并已与以下版本同步:3 月 19, 2024 patch.
概述 Overview
Support Chronomancer WvW build focusing on revival, utility and crowd control.
技能 Skill Bar
Sword/Focus
X/Shield
Utility
Variants
- Weapon
- Sword/Shield ⇒ 法杖 more Chaos Aura
- Sword/Shield ⇒ 巨剑 more phantasms for Quickness 或 Alacrity
- Heal
- efficient for proccing "on heal" effects
- Utility
- if veil isn't needed or you have a party without a guardian
模板代码 Template Code
[&DQcKFy06KC0jDwAAagEAABoBAACEAQAAsxIAAAAAAAAAAAAAAAAAAAAAAAACWgAyAAA=]
特性 Specializations
变体 Variants- with 巨剑
Variants
装备 Equipment
头部
Minstrel
Minstrel
肩膀
Minstrel
Minstrel
上衣
Minstrel
Minstrel
手套
Minstrel
Minstrel
腿部
Minstrel
Minstrel
足部
Minstrel
Minstrel
背部
Minstrel
Minstrel
饰品
Minstrel
Minstrel
饰品
Minstrel
Minstrel
项链
Minstrel
Minstrel
戒指
Minstrel
Minstrel
戒指
Minstrel
Minstrel
利剑
Minstrel
Minstrel
聚能器
Minstrel
Minstrel
法印
法印
利剑
Minstrel
Minstrel
盾牌
Minstrel
Minstrel
法印
法印
符文
x6
x6
灌注
x18
x18
Relic
装备变体 Equipment Variants
- Stats
- Relic
- - for extra boon removal
- Sigils
- ⇒
- Swapping the energy sigil on Sword/Shield out lets you keep 100% duration on both sets
消耗品 Consumables
- Any 100 concentration personal food is viable, since most commanders won't drop this feast
使用说明 Usage
General
- If using make sure to recharge as often as possible since the skill recharge is much lower than the count recharge
Priorities
- High
- Moderate
- CC
- Boon rip
- Low
- Supporting allies
Surviving
- This build has high passive defense
- This build has low mobility skill access, staying very close to your tag and group is critical
- Target isolated players to reposition with /,the clone will die before can be used if it is summoned into damage
- Be ready to Dodge as soon as you press
- Target isolated players to reposition with /,the clone will die before can be used if it is summoned into damage
- This builds has moderate active defenses
- will not activate if you are not hit during the cast time of
- will reset the cooldown of but not if is active
- will not activate if you are not hit during the cast time of
Active defense priority
- Dodge
Detailed Explanations
Illusion of Life
- Focus on reviving allies who are far away with ,don't waste the skill on players that can be hand rezzed.
- Normally should be saved for ,but resetting is also an acceptable use
Veil
- Save your :the commanders call
- If you aren't using voice communication, use it as your group pushes into melee, avoid wasting it for a range spike
- Place your as close to the front of your group as possible without letting the line spawn on top of any allies
CC
- Use your CC when:
- Your group calls a spike:
- Winds -
- Wells - +
- Shades -
- Traps - +
- On top of enemy downs (while alive players are on top of them)
- Enemy groups moving defensively while your group is pushing
- Your group calls a spike:
- Your CC skills also remove boons with
- Use when casting to reset the cooldown
- Use while out of the way of enemy damage and pushes so you aren't brought back in an awkward spot or have your split ended early by damage
- While inside the split, use as many skills as possible such as 和 Shatter skills as the cooldowns reset
- You can cast as another skill cast is finishing instead of before the cast to give yourself slightly more time in split
- Use to pull targets into other CC and spikes, including your own
- is particularly important when revenants range spike with
- Use as your group pushes into the enemy or when trying to catch an enemy that is lagging behind
- Do not put yourself out of position trying to use it
CC skill priority
- - on range spikes
- - in melee
- - general usage
Boon rip
- Your shatters (, 和 ) proc
- Since your shatters are melee range, use them when crossing through enemies
- Don't go out of your way to hit enemies with shatters if it would put you out of position
- Since your shatters are melee range, use them when crossing through enemies
- Land just before an allies spike when possible. Try to place it so one edge is on the enemy group and the other edge is in the direction they are moving
Boon rip skill priority
- - when in range and targets lack Stability,to proc
- / - when in range
Supporting allies
- Make sure to cast your Phantasms as often as possible to proc
- Be careful using since it is valuable defensively
- Use to reset your Phantasms cooldowns for more application
- If possible, hit allies as well as enemies with ,but prioritize enemies
Settings
- Under General Options / Combat/Movement turn on Allow Skill Retargetting and set Ground Targetting to Instant Cast,this will make cast at the location your cursor is at the end of the cast, instead of where you initially targetted
- Under General Options / User Interface check Always show squad health bars 和 Always show party health bars。 These will make it much easier to keep track of who needs your support
- Also under General Options / User Interface turn on Thick party health bars 和 Thick squad health bars
- Under Squad Options check View as a grid。 This will allow you to keep track of your allies' health, enabling better decision-making and skill management
Tips & Tricks
Wall Pulling
- Place at the lowest point of a wall that is horizontally in line with the top edge (But not further than 600 range on desert BL walls)
- Since activates in a radius, this will not reduce the range of your pull but will hide its position and increase the chance of pulling people off walls
- Use ⇒ to give Immobilize to pulled targets
- It is easier if you pre target enemies likely to get pulled before casting
Portal Bombing
- Portal bombing is a very high risk strategy and is never recommended
- Try to open behind terrain with respect to the enemy group if possible
- Swap your skills to 和 和
- Equip a torch for
- Optionally equip the Chaos traitline for
- Cast at your groups feet
- Start running towards the location you want to open the portal
- Use while casting
- Cast at any time to get closer
- Once in position open
- Cast directly on the center of the portal