暴风使 Tempest - Staff Support

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此配装转载自 https://metabattle.com/wiki/Build:Tempest_-_Staff_Support

The community gave this build a rating,making it second-tier: 优秀 Good

擅长:控制辅助治疗症状清除

使用场合:战场大团 WvW Zerg

资料片要求:Heart of Thorns builds

Difficulty:
Easy
该配装最后更新于:3 月 19, 2024;并已与以下版本同步:3 月 19, 2024 patch.

概述 Overview

This build primarily fills the role of the healer and cleanser for its party.

is an exceptionally powerful revive skill - in it has the unique effect of repositioning the target, allowing the tempest to fully reset a player that went down in a bad place.

Tempest provides some Might Might provided with as well as unique auras - primarily and the very powerful

Compared to D/X builds, staff excels at CC but has lower personal survivability.

技能 Skill Bar

法杖
法杖
Utility

Variants

Weapons
Utilities

特性 Specializations

模板代码 Template Code

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请手动复制

装备 Equipment

头部
Minstrel
肩膀
Minstrel
上衣
Minstrel
手套
Minstrel
腿部
Minstrel
足部
Minstrel
背部
Minstrel
饰品
Minstrel
饰品
Minstrel
项链
Minstrel
戒指
Minstrel
戒指
Minstrel
法杖
Minstrel
法印
法印
法杖
Minstrel
法印
法印
符文
x6
灌注
x18
Relic

装备变体 Equipment Variants

Relics

消耗品 Consumables

    • personal option

使用说明 Usage

General

  • As soon as you get 25 stacks of and get out of combat, swap back to the set without it
  • Try to spend the majority of your time in so that your are ready when needed
    • Make sure to go into as often as possible while swapping attunements to proc

Overall Priorities

High
  • Condition clear
  • 治疗
Moderate
Low
  • Aura/boonshare

Surviving

  • This build has moderate passive defense
  • This build has moderate mobility skill access
  • This builds has low active defenses
    • Since you lack personal stunbreaks and you heavily rely on skills with longer casttimes, you want to position safely
      • Stay close to tag, but not directly on top - within 200-300 range is close enough to quickly respond to movements and get boons without getting stuck behind
      • While overloading, if needed, move further away ensure the cast finishes - has 600 radius
Active defense priority Toggle
  • Dodge

Detailed Explanations

Glyph of Renewal

  • Under General Options / Combat/Movement turn on Allow Skill Retargetting and set Ground Targetting to Instant Cast,this will make cast at the location your cursor is at the end of the cast, instead of where you initially targetted
  • Focus on reviving allies who are far away with ,don't waste the skill on players that can be hand rezzed.
  • Use in on single players and on multiple players
    • If the teleportation is not needed (or actively harmful), use the glyph in :the extra heal
  • If a downed ally can be safely revived by other means don't use
  • If you are under the effect of you can cast in to avoid timing out

Condition clear

  • Much of your condition clear is tied up in attunements and overloads by ,so conserve your shouts unless you absolutely need them
    • each cleanse two conditions but should normally be saved for healing and Immobilize Immobilize respectively
Condition clear priority Toggle
    • - +
    • - +
  • - +
    • -
    • -
    • - +
    • - +
  • - (+ )
  • - (+ )
  • - (+ )
  • - (+ )

治疗

  • Most of your healing comes from
  • Use on the fields you make with :healing or :damage mitigation if healing isn't needed
    • It is often worth swapping straight to after to land on a field
      • The timing with is somewhat tight so practice it out of combat
  • Tempests biggest burst heal skill is
    • Keep in mind most of the healing is on the first pulse which only has a radius of 180
  • is instant cast, meaning it provides the healing immediately and can also be used while CCed
Healing priority Toggle
  • -
    • - water/ice field blast
  • - +
    • - water/ice field blast

Stability

  • Use as the first Stability Stability application on ranged engages
  • Other than ranged engages, try to fill any gaps in your guardian's Stability Stability uptime, especially when your group is pushing

CC

  • Use your CC when:
    • Your group calls a spike:
      • Winds -
      • Wells - +
      • Shades -
      • Traps - +
    • On top of enemy downs (while alive players are on top of them)
    • Enemy groups moving defensively while your group is pushing
  • Save :when enemies have Stability Stability
CC priority Toggle
    • -

Superspeed

  • Focus on using when your group is pushing or disengaging from the enemy

Aura/boonshare

  • Make sure you're close to your group when leaving to proc ,it has a short 240 radius
  • Use on your group before pushes to give

Settings

  • Under General Options / User Interface check Always show squad health barsAlways show party health bars。 These will make it much easier to keep track of who needs your support.
  • Also under General Options / User Interface turn on Thick party health bars
    • Thick squad health bars can be used too as a matter of personal preference, but is not recommended for large numbers
  • Under Squad Options uncheck View as a grid。 This will allow you to keep track of your allies' boons, conditions and health, enabling a better decision-making and skill management.