机械师 Scrapper - Power DPS
此配装转载自 https://metabattle.com/wiki/Build:Scrapper_-_Power_DPS
概述 Overview
A full DPS variant of 机械师 Scrapper - Quickness Support Power DPS that abandons its group quickness generation for increased personal damage. Strong burst and is extremely durable thanks to the continuous stream of barrier provided by 。
技能 Skill Bar
技能变体 Skill Variants
Utility
- If you have another source of Superspeed in the party, then can be replaced with 。
Elite
- will provide Stealth to five targets, which can be very potent in the right situation. Avoid using it in general, however, as Stealth can interrupt players attacks and it interferes with deadeye rotations that rely on Stealthing only at the correct time.
模板代码 Template Code
特性 Specializations
特性变体 Trait Variants
- if you're not using :some reason.
装备 Equipment
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Dragon
Berserker
Berserker
Dragon
Dragon
Dragon
Berserker
x6
x18
- The Dragon stats pieces are a very small DPS increase, so you can use full Berserker stats if you wish.
消耗品 Consumables
食物 Food使用说明 Usage
Simplified Rotation
The aspect of engineer that most commonly trips people up is the use of kits. Though it is a sizable DPS loss, Scrapper can be simplified by omitting kit swaps from the rotation. This reduces it to just using skills off cooldown.
Without grenades, you should swap with 。 Even without using , does good enough damage to keep the skill. The damage is almost identical to several other options such as , 或 ,so you could swap :one of these if preferred.
If possible, precast 和 。
Opener
- if you didn't precast it
- - thanks to this means you start with Superspeed
- if you precast it
Skills to use
- All toolbelt skills
- 和
- 和
循环 Rotation
If possible, precast 和 。
Opener
- - thanks to this means you start with Superspeed
- 和 if you precast them
- and exit Grenade Kit
- :more Superspeed
- ⇒ ⇒
- and exit Grenade Kit
- ⇒ ⇒ x2
- and exit Elite Mortar Kit
- and exit Grenade Kit
Loop
The idea behind the loop is to autoattack and use skills off cooldown until is available, then use it and go into :。 These two skills form the backbone of your damage so try not to delay them, and fit in other cooldowns where you can.
- Autoattack chains and available skills (see below)
- Other available skills
- Return to start of loop
Skills to use
- All toolbelt skills
- 和
- (in ) is used to fill in gaps where you don't have enough time to do a full auto chain before is off cooldown
While in
- 和
常规技巧 General Tips
- Always try to finish your auto chains.
- The general goal of the rotation is to keep all the skills used in the opening + 和 on cooldown, then fill downtime with auto-attack chains.
- Hammer is an overloaded weapon in terms of utility: reflects projectiles, is a series of short evades, is a channeled block和 is an AoE stun. Making the best use of all of them will greatly improve your effectiveness.
- The sustain from depends on attacking, so don't slack on your DPS.
- Most of your damage comes from 和 。 They have a very similar cooldown so you can "link" them together - every time you use ,jump into and use 。
- can be used to blind trash mobs, mitigating incoming damage in some fights.