时空术士 Chronomancer - Support Chronomancer (GvG)
此配装转载自 https://metabattle.com/wiki/Build:Chronomancer_-Support_Chronomancer(GvG)
该配装最后更新于:3 月 12, 2024;并已与以下版本同步:3 月 19, 2024 patch.
概述 Overview
Support Chronomancer WvW build focusing on revival, utility and crowd control.
技能 Skill Bar
Sword/Focus
X/Shield
Utility
Utility Variants
模板代码 Template Code
[&DQcKFxgpKD0jDwAAagEAALYBAACPAQAAsxIAAAAAAAAAAAAAAAAAAAAAAAA=]
特性 Specializations
- Variants
装备 Equipment
头部
Minstrel
Minstrel
肩膀
Minstrel
Minstrel
上衣
Minstrel
Minstrel
手套
Minstrel
Minstrel
腿部
Minstrel
Minstrel
足部
Minstrel
Minstrel
背部
Minstrel
Minstrel
饰品
Minstrel
Minstrel
饰品
Minstrel
Minstrel
项链
Minstrel
Minstrel
戒指
Minstrel
Minstrel
戒指
Minstrel
Minstrel
利剑
Minstrel
Minstrel
聚能器
Minstrel
Minstrel
法印
法印
利剑
Minstrel
Minstrel
盾牌
Minstrel
Minstrel
法印
法印
符文
x6
x6
灌注
x18
x18
Relic
装备变体 Equipment Variants
- Minstrel can be replaced by Wanderer 或 Celestial
- Your equipment in general has minimal impact on this builds performance, but concentration is helpful for Alacrity uptime
- to :slightly more boon rip at the cost of survivability
消耗品 Consumables
使用说明 Usage
Priorities
- High
- Moderate
- CC
- Boon rip
- Low
- Supporting allies
Surviving
- This build has high passive defense
- This build has low mobility skill access, staying very close to your tag and group is critical
- Target isolated players to reposition with /,the clone will die before can be used if it is summoned into damage
- Be ready to Dodge as soon as you press
- Target isolated players to reposition with /,the clone will die before can be used if it is summoned into damage
- This builds has moderate active defenses
- will not activate if you are not hit during the cast time of
- will reset the cooldown of but not if is active
- will not activate if you are not hit during the cast time of
Active defense priority
- Dodge
Detailed Explanations
Illusion of Life
- Focus on reviving allies who are far away with ,don't waste the skill on players that can be hand rezzed.
- Normally should be saved for ,but resetting is also an acceptable use
CC
- Use your CC when:
- Your group calls a spike:
- Winds -
- Wells - +
- Shades -
- Traps - +
- On top of enemy downs (while alive players are on top of them)
- Enemy groups moving defensively while your group is pushing
- Your group calls a spike:
- Your CC skills also remove boons with 和
- Use when casting to reset the cooldown
- Use while out of the way of enemy damage and pushes so you aren't brought back in an awkward spot or have your split ended early by damage
- While inside the split, use as many skills as possible such as 和 Shatter skills as the cooldowns reset
- You can cast as another skill cast is finishing instead of before the cast to give yourself slightly more time in split
- Use to pull targets into other CC and spikes, including your own
- is particularly important when revenants range spike with
- Use as your group pushes into the enemy or when trying to catch an enemy that is lagging behind
- Do not put yourself out of position trying to use it
CC skill priority
- - on range spikes
- - in melee
- - general usage
Boon rip
- Your shatters (, 和 ) proc
- Since your shatters are melee range, use them when crossing through enemies
- Don't go out of your way to hit enemies with shatters if it would put you out of position
- While proccing with is valuable, using it on targets with Stability to proc is still ok
- Since your shatters are melee range, use them when crossing through enemies
- Land just before an allies spike when possible. Try to place it so one edge is on the enemy group and the other edge is in the direction they are moving
Boon rip skill priority
- - when in range and targets lack Stability,to proc
- / - when in range
Supporting allies
- Cast where your group will be when it finishes ticking
- With instead aim the well directly onto allies
- If possible, hit allies as well as enemies with ,but prioritize enemies
Settings
- Under General Options / Combat/Movement turn on Allow Skill Retargetting and set Ground Targetting to Instant Cast,this will make cast at the location your cursor is at the end of the cast, instead of where you initially targetted
- Under General Options / User Interface check Always show squad health bars 和 Always show party health bars。 These will make it much easier to keep track of who needs your support
- Also under General Options / User Interface turn on Thick party health bars 和 Thick squad health bars
- Under Squad Options check View as a grid。 This will allow you to keep track of your allies' health, enabling better decision-making and skill management