燃火者 Firebrand - Quickness Support Condi DPS
此配装转载自 https://metabattle.com/wiki/Build:Firebrand_-_Quickness_Support_Condi_DPS
The community gave this build a rating,making it top-tier: 极佳 Great
使用场合:团队副本 Raids 和 迷雾碎层 Fractals
概述 Overview
This build provides 100% Quickness and (optional) high Fury uptime on a closely stacked group while having very strong personal DPS as well as access to Guardian's powerful utility skills.
The access to utility skills allows firebrand to provide boons such as Aegis 和 Stability better than almost any other class, and their tomes mean they always have access to extra abilities such as condition cleanse or reflect.
技能 Skill Bar
武器变体 Weapon Variants
- For players that don't own Secrets of the Obscure, Axe/Torch is the best weapon set.
- A 节杖 in the second set can provide some extra burst and utility.
- If you don't have a source of Fury in the group, you'll need to bring an 利斧 in the second set to provide it yourself.
技能变体 Skill Variants
或 may be swapped out for more utility. deals more damage if you consume the last charge, but provides a convenient way to track an important tome skill.
- can be used to provide Stability 和 Resolution。
- can be used if you need multiple pulsing applications of Stability over a longer period of time.
- can be used as a reflect.
- can provide higher DPS than on encounters with long phases.
- can be used for more CC.
- might be useful on encounters where reliable Swiftness 和 Aegis are more valuable than damage.
If you use and consume all charges of off cooldown, then you can maintain Quickness without the need for
- gives access to regular Stability and a rare group stunbreak.
- could be used to gain more utility from your tomes as you typically will be spending pages as fast as you can generate them.
模板代码 Template Code
特性 Specializations
特性变体 Trait Variants
- can be used in combination with to provide Stability without swapping out a utility skill (which are all very powerful)。 Note that to maintain Quickness,you need to use a charge of every ~20s and consume all charges of 。
装备 Equipment
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
x6
x18
- This setup has ~42% boon duration before consumables are considered.
- If you are tanking, swap in Celestial stats gear until you have as much toughness as needed.
- If Ritualist stats are too difficult to obtain, you can replace those pieces with Celestial stats。
- If the toughness is an issue, then just run full Viper stats with 和 。
Boon Duration Variants
The setup above has ~51% boon duration with 。 If you consume all charges of immediately and recharge as soon as you can, you can potentially lower your boon duration as low as 25%. This higher value was chosen as it significantly opens up your options:
- At this level, you can just about maintain Quickness without the need to consume the last charge of 。 This allows you to very easily handle mechanics off-stack by consuming all remaining charges before you leave.
- Similarly, this also gives the option to swap out :something like if you consume all charges of 。
- You could also run if you took and make sure to use a charge at least every 20 seconds.
(More) Convenient Gear
There are an awful lot of gear options that will work for this build. The option below is a good option if you don't have access to :
Viper
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Sinister
Ritualist
Ritualist
Ritualist
Ritualist
Viper
Ritualist
Ritualist
Ritualist
x6
x18
- You should use with this setup.
- In fractals, you can swap in more Viper stats pieces for more DPS (assuming you have 150+ AR and Mistlock Singularities)。
消耗品 Consumables
食物 Food- ,or ascended versions.
- is higher DPS, but you must consume (see Boon Duration Variants above for more details)。
使用说明 Usage
The basic idea is to use skills off cooldown while spamming Burning with key skills.
Thanks to ,expending all charges of and/or generates two pages. This means that you can frequently jump into and use any or all of the following skills (listed in order of priority):
Pistol Rotation
Opener
During the opener spam two 和 charges each as fast as you can without delaying other skills. After the third tome skill, immediately use the remaining charge(s) to max out your pages again.
Begin on Pistol/Torch
- - this causes extra burning to enemies inside it when you hit them, so we use it first.
- 和 during the cast
- Epilogue Ashes of the Just
- Chapter 4 Scorched Aftermath
- Chapter 2 Igniting Burst
- Stow Tome
- ⇒
- Weapon swap
- - allow to charge fully, and detonate immediately as is passes through your target.
Rest of the Rotation
- Weapon swap off cooldown. Both weapon skill 4s are ammo skills, so there is flexibility in when you use them, as long as you don't let them sit at max charges.
- Use all weapon skills except 。
- You can slightly delay skills in order to cast them inside :extra triggers.
- You can use if no other skills are available, but try not to delay other skills thanks to its long cast time.
- Spam all charges of 和 ,and recharge them as soon as they are available ( is the highest priority, as you are a boon support)。
- Use off cooldown.
Tome Usage
You cannot see the cooldown of your tome skills outside of your tome, but Epilogue Ashes of the Just has the same cooldown as 和 Chapter 4 Scorched Aftermath has the same cooldown as 。 By casting these skills in close succession it is somewhat possible to keep track. Using three skills in one burst provides a page refund via so the third skill is essentially free.
Thanks to ,if you are using the last charge of either mantra then you can use the extra pages for utility from other tome skills.
Axe Rotation
利斧 is by far the most damaging weapon set (other than 手枪)。 However, if you need to swap to Sceptre:ranged damage, you have several long cast-times that that can be used to cover the time and minimise the need to use Sceptre's weak autoattacks.
Opener
During the opener spam two 和 charges each as fast as you can without delaying other skills. After the third tome skill, immediately use the remaining charge(s) to max out your pages again.
- 和 during the cast
- Weapon Swap
- Epilogue Ashes of the Just
- Chapter 4 Scorched Aftermath
- Chapter 2 Igniting Burst
- Stow Tome
Tome Usage
You cannot see the cooldown of your tome skills outside of your tome, but Epilogue Ashes of the Just has the same cooldown as 和 Chapter 2 Igniting Burst has the same cooldown as 。 By casting these skills in close succession it is somewhat possible to keep track. Using three skills in one burst provides a page refund via so the third skill is essentially free.
Thanks to ,if you are using the last charge of either mantra then you can use the extra pages for utility from other tome skills.
利斧
While on Axe, you mostly use 和 off cooldown and autoattack in between, making sure to finish auto chains. When comes off cooldown, you want to use it then immediately perform a tome burst. You should be able to fit two uses of in between every major tome burst.
Use ⇒ when available. As long as doesn't reach maximum charges you can't waste the cooldown, so feel free to fit its usage around other skills.
Tome Usage
You cannot see the cooldown of your tome skills outside of your tome, but Epilogue Ashes of the Just has the same cooldown as 和 Chapter 2 Igniting Burst has the same cooldown as 。 By casting these skills in close succession it is somewhat possible to keep track. Using three skills in one burst provides a page refund via so the third skill is essentially free.
Thanks to ,if you are using the last charge of either mantra then you can use the extra pages for utility from other tome skills.
节杖
You want to swap to 节杖 when it's time to recharge mantras (or for ranged damage)。 As the autoattacks are very weak, you want to cover as much time on this weapon with the following:
- throws
- Recharging
Using these skills means you spend as little time autoattack as possible whilst still being able to benefit from 。
视频演示 Video Example (using slightly different gear)
视频演示 Video example of Axe-camping rotation
Quickness
, 和 are used to maintain Quickness on your group.
- 和 can be cast as soon as they are available.
- should be used every 7 seconds to activate 。 You can estimate this by looking at the line that moves around the mantra icon as it recharges. Once it starts moving along the top of the icon, at least 7.2 seconds have passed (if you have Alacrity) so it can be freely used again.
Mantras
As the final charge of each mantra is so powerful, the optimal use of them is to quickly consume all three charges (NOT ) then recharge them as they come off cooldown and use all three charges and repeat. You typically always want to do this for ,but there can be reasons to keep charges of 。
For example, with the recommended boon duration you can maintain Quickness by only using the first charge of ,then if you need to deal with a mechanic that keeps you off-stack for an extended duration, burn all remaining charges to provide your subgroup with enough Quickness to (hopefully) last until you get back.
常规技巧 General Tips
- All mantras are instant cast and should be used while performing the rest of the rotation.
- 和 should be used in place of autoattacks when up. As an ammunition skill, you are free to delay use of this as long as you don't reach maximum charges.
- Make sure to always complete your auto attack chain while on Axe.
副本技巧 Encounter Specific Tips
灵魂山谷 Spirit Vale
- Use on Scepter to Immobilize Seekers that are getting too close.
- Make sure not to face Seekers when using to ensure you don't pull them into the group.
- can be used to quickly recover after a skipped green, or at the end of the split phase if you have any spare pages.
更多信息请查阅 [Metabattle] 的 山谷守护者攻略(英文)。
更多信息请查阅 [Metabattle] 的 灵魂森林攻略(英文)。
- can be used to block Gorseval's slams.
- can be used to pull the little spirits into Gorseval to they can be cleaved down.
- During the split phase, use on the big spirits to prevent them moving into Gorseval.
- Use during the break bar to help out-heal the returned damage.
- During the later parts of the encounter it may be worth dropping your on the Orbs to prevent them expanding into the group.
更多信息请查阅 [Metabattle] 的 多变藤戈瑟瓦尔攻略(英文)。
- Bandit Sappers spawn opposite the cannons every 30 seconds, and you can use to pull them into the group. Make sure the sapper has thrown its bomb before doing this however if you don't want to skip the cannon.
- can also be used to provide Stability during the flamewall attack.
- If you have spare pages, use Epilogue Unbroken Lines in when Karde spawns, to provide toughness and protection for his flamethrower attack.
更多信息请查阅 [Metabattle] 的 破坏者萨蓓莎攻略(英文)。
救赎小道 Salvation Pass
- Use to pull slublings (NOT the friendly slubling) into the stack.
- Unless it's being covered by other people, bring to provide Stability:the Fear attack after Slothasor's defiance bar is broken.
- can be used to quickly cleanse conditions if people are hit by the shake attack}}
- If slubling pressure is too high, then Chapter 3 Valiant Bulwark in can reduce it, though some slubling attacks are unblockable.
更多信息请查阅 [Metabattle] 的 斯洛萨索攻略(英文)。
- is worth taking to reduce general annoyance from the various bandit CCs.
更多信息请查阅 [Metabattle] 的 强盗三人组攻略(英文)。
- You can be the group's primary reflect if you bring 。 Note that you must place the wall inside Matthias' hitbox, or the targeted person will need to remain still in order to ensure all the shards are reflected correctly.
- if you are not the main reflect, you can be a backup by using Chapter 3 Valiant Bulwark in 。
- If your group's CC is bad, take to easily break the sacrifice. Matthias will no longer try to sacrifice players in the abomination phase, so you can use it to block the Shards of Rage attack instead (make sure not the block the bubble attack)。
- Matthias will Fear the whole squad when transitioning into the abomination phase. If you have spare pages, enter and apply as much Stability 和 Resolution to your group as possible to protect against this.
更多信息请查阅 [Metabattle] 的 马蒂亚斯·加布瑞尔攻略(英文)。
信仰要塞 Stronghold of the Faithful
- is worth taking to reduce general annoyance from the various White Mantle CCs.
更多信息请查阅 [Metabattle] 的 护送攻略(英文)。
- can be used to pull the orb into a rift.
- Slightly delay after the orb collecting phase and drop it on the group and KC when it starts using phantasmal blades to cleanse the Confusion 和 Torment from your subgroup.
更多信息请查阅 [Metabattle] 的 要塞构造体攻略(英文)。
- is worth taking to reduce general annoyance from the various White Mantle CCs.
更多信息请查阅 [Metabattle] 的 扭曲城堡攻略(英文)。
- Use to pull adds into the stack.
- Use during the split phase and on the "puzzle islands" to clear condis, provide Swiftness,and keep everyone alive. The pages should recharge by the time Xera spawns.
- You can help clear shards with without having to run into the AoEs.
更多信息请查阅 [Metabattle] 的 琦拉攻略(英文)。
忏悔者堡垒 Bastion of the Penitent
- Bring to help your group if you are skipping greens.
- If you are skipping greens and is not off cooldown, you can use to provide some Stability to your subgroup instead.
更多信息请查阅 [Metabattle] 的 凯玲the Indomitable 攻略(英文)。
更多信息请查阅 [Metabattle] 的 灭世魔监工攻略(英文)。
- Epilogue Eternal Oasis in can be dropped on the target of Brutalize to boost healing to them during the break bar.
- If your group's CC is lacking, you can bring 。 Try to drop it on the target of Brutalize to provide some incidental healing as well as CC.
更多信息请查阅 [Metabattle] 的 萨玛洛格攻略(英文)。
- When blocking Mind Crush rather than hiding in the dome, you will take ticking damage for 10 seconds afterwards, so will be useful to keep people alive.
- If you are responsible for Aegis then you need to take as the duration and AoE are much larger.
- can be used to Immobilize Prides to keep them away from Saul.
更多信息请查阅 [Metabattle] 的 戴莫斯攻略(英文)。
锁链殿堂 Hall of Chains
- Make sure not to pull the Tormented Dead into the group with 。
- After the Tormented Dead has been knocked, you can use to keep it Immobilized at range.
- can be useful in dealing with conditions if people are hit by scythes or the Tormented Dead AoE.
- You could take to help with CC.
更多信息请查阅 [Metabattle] 的 无魂惧魔攻略(英文)。
- You could bring as an emergency heal.
更多信息请查阅 [Metabattle] 的 魂河攻略(英文)。
更多信息请查阅 [Metabattle] 的 古兰斯雕像攻略(英文)。
- You can use Epilogue Eternal Oasis at every Greater Death Mark to convert the Torment。
更多信息请查阅 [Metabattle] 的 德姆攻略(英文)。
秘法对决 Mythwright Gambit
- Use to pull in swords and CC shields.
更多信息请查阅 [Metabattle] 的 咒术融合体攻略(英文)。
更多信息请查阅 [Metabattle] 的 分类&鉴定攻略(英文)。
- As it's hard to maintain DPS during Nikare's charge, use 或 to heal and clear condis, or provide extra toughness and Protection。
- The breakbar attack fires out projectiles than can be blocked with Chapter 3 Valiant Bulwark。
- The Largos are Exposed:eight seconds after being broken, so it may be beneficial to try your burst to coincide with this - if you enter your tome as the breakbar appears this should be approximately the correct timing.
更多信息请查阅 [Metabattle] 的 蝶翼人刺客攻略(英文)。
- can be used to pull Magma Elementals (either into the group or away, depending on strategy)。
- If the squad is really struggling to prevent the Lava Elementals from reaching Qadim, you could consider bringing as this will prevent them from being able to enter his hitbox for five seconds. Be aware that this will also push Magma Elementals out, so be very careful when you use it.
更多信息请查阅 [Metabattle] 的 卡迪姆攻略(英文)。
阿达西姆之钥 The Key of Ahdashim
- is a good choice here as Sabir cannot be damaged during one of his defiance bars, so breaking it quickly is a group DPS increase.
更多信息请查阅 [Metabattle] 的 基石守护者萨比尔攻略(英文)。
- Chapter 3 Valiant Bulwark in can be used to protect against the hand knockback in the split phase by camping the tome to keep using it. Note that it will not be up for every hand (unless you are very slow) so you will either need to alternate with another player, or just keep it as a backup.
更多信息请查阅 [Metabattle] 的 基石守护者艾迪娜攻略(英文)。
- You should bring to protect everyone from the knock-back attack at the start of each phase.
更多信息请查阅 [Metabattle] 的 无可匹敌的卡迪姆攻略(英文)。