狂战士 Berserker - Defensive Condizerker
此配装转载自 https://metabattle.com/wiki/Build:Berserker_-_Defensive_Condizerker
The community gave this build a rating,making it top-tier: 极佳 Great
使用场合:征服模式 PvP Conquest
Difficulty:
Easy
该配装最后更新于:1 月 23, 2024;并已与以下版本同步:1 月 30, 2024 patch.
概述 Overview
A very sustain-oriented take on condition Berserker for PvP designed to win smaller skirmishes with its burst damage.
技能 Skill Bar
Mace/Sword
长弓
Utility
技能变体 Skill Variants
Utility
- over - if you're expecting to face opponents who rely on blocking skills to survive you could pick SoM as a tech option. Works especially well when paired with CC skills like that can cancel the block if they land.
Elite
- - strong CC and arenaline refill on low CD, also breaks stuns.
模板代码 Template Code
[&DQIWKzM+Ej+nAKcAagBqAKESrQDcEqgAnADuAAAAAAAAAAAAAAAAAAAAAAA=]
特性 Specializations
变体 Variants- allows you to reflect projectiles while blocking which is quite useful against many specs including most Rangers, Mesmers and even mirror matchups.
- offers CD reduction and improved autos on Longbow but gives up better mobility and the ability to break out of Immobilize using movement skills like 或 。
装备 Equipment
钉锤
利剑
法印
法印
长弓
法印
法印
符文
项链
Relic
装备变体 Equipment Variants
Runes
- - higher burst damage.
- - good stats and better burst on Longbow.
- - worth considering if you're expecting to face Power-based specs.
- - in terms of stats this is worse than the other runes, but the passive mobility boost can be quite valuable when you need to move from one fight to another. Taking however makes Lynx unnecessary.
Sigils
- over - increases your burst damage and adds another condition to your first after weapon swapping, but decreases Confusion uptime which could allow enemies to recover faster.
使用说明 Usage
Elite specialization mechanics
- Berserker grants Warriors access to (F2), a mode during which they gain new burst skills.
- To Enter Berserker mode you must have full adrenaline (30/30)。 The Berserking burst skill (Mace) and (Longbow) become available during this time frame, these cost 10 adrenaline (which amounts to 1 regular adrenaline bar, 1/3 of the cost of what it took to enter Berserker mode)。
- 和 are both important adrenaline management tools. They're especially useful for getting back to full adrenaline before just before recharges so you don't have to waste time building adrenaline while Berserker is available. Even in Berserker mode they are useful, allowing you to quickly fill up the adrenaline bar for back-to-back burst combos.
General
- Both the initial cast and the landing strike of restore adrenaline, so try to land on top of enemies. The skill also applies useful cover conditions for burst combos and could act as a gapcloser.
- restores 5 adrenaline on weapon-swap. This is quite useful when you're just a little short of having enough adrenaline to use burst skills, especially if you're having difficulty building adrenaline (like getting outranged or Blind spammed)。
- Much of the pressure comes from spamming 和 in Berserker mode as much as possible.
- Use to root people into other important skills like or AoE fields from Longbow F1.
- While Mace/Sword is more defensive because of the blocks and CC, Longbow can help you survive too with proper use of 和 。
- is taken for its passive.
- Use inside :a free Fire Aura whenever possible.
- The Berserker Burst skill is the only Longbow skill that isn't a projectile, you can use this to pressure targets who are using anti-projectile skills like
- is both a CC and a source of Confusion,which means you're able to proc on hit without any previous setup.
Survival
- Both entering and leaving grant you powerful defensive buffs, making this an important part of your sustain:
- - stun break and immunity to strike damage.
- - grants which causes damage you deal to heal you.
- - grants Stability and endurance.
- - the Superspeed could help you run away from enemies if you're being focused.
- Don't hesitate to cut Berserker mode short with Eternal Champion (F2) if you're taking too much damage.
- has inherent defensive value as a mobility skill, you could use it and the Superspeed from entering/leaving Berserker mode to quickly disengage from fights and resustain before heading back in. When playing with this could also break you out of Immobilize,making it harder for enemies to pin you down.
- Sundering Leap even has Aegis:covering your escape. Of course if you use this to run away you'll only get half the adrenaline, but that's a small price to pay for survival.
- It's possible to use on targets that are behind your character (for example if you're running away and getting chased):
- First you must have "Skill Retargeting" enabled under Combat Options。
- Make sure that you don't have an enemy targeted, then start casting Pin Down.
- Turn around and face your target right before the skill goes off.
- Now select the target - should hit them.
- This is useful because you get to keep building distance during the entire windup animation and only have to face your target for a brief moment at the end. After that you can keep running away while they sit in Immobilize。
- 和 provide a steady stream of cleansing. On Mace your Burst skill must connect if you want Cleansing Ire to proc, but on Longbow it doesn't matter whether you hit a target or not. As soon as 或 touches the ground you'll be cleansed, which means Longbow has way better synergy with this trait especially under pressure as you can even use this while running away.
- Always factor in what other cleansing CDs are available before you'd heal with as this is your best mass cleanse. If the answer is none and you heal with no conditions on you in a condition matchup, you might get killed a few seconds later due to the lack of cleansing. Sometimes it's worth holding onto for a few extra seconds just to be safe.
- reflects projectiles. While its duration is short, with proper timing it could still take pressure off of you. The brief Stability could also be used to cover important casts like a 。
- Dodge rolling applies Resistance。 This is especially useful against builds with a lot of Blind spam, allowing you to land important skills without having to worry about the attack missing.
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