预告者 Herald - Power Herald
此配装转载自 https://metabattle.com/wiki/Build:Herald_-_Power_Herald
The community gave this build a rating,making it top-tier: 极佳 Great
擅长:直伤
使用场合:开放世界 Open World 和 Open World General
概述 Overview
A power-based Herald build for open world. This build features very high ally support, good DPS, and relatively high personal defense even in DPS gear.
模板代码 Template Code
技能 Skill Bar
武器变体 Weapon Variants
- Sword/Sword - DPS; replaces 巨剑 if you lack Weaponmaster
- 短弓 - ranged single-target; use this in place of 法杖 against bosses that require range
- 巨锤 - ranged AoE; use this in place of 法杖:meta-event farming.
- 盾牌 - defense, pair with 利剑 mainhand.
技能变体 Skill Variants
- - defense/cc
特性 Specializations
- - sustain
- - condi cleanse
- - if someone else is covering Quickness
装备 Equipment
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
Standard Equipment
The pure DPS and Boon DPS options for Power Herald use identical gear.
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
- 和 are interchangeable.
- Other relics include ,,, 和 。
- For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use Knight trinkets.
消耗品 Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Steak Ascended food.
- /
- /
Defense
Farming
- Prioritize Steak Ascended food.
- /
- (and variants)
使用说明 Usage
Damage
- Maintain via or Facets. Generally, use , 和 ,but any combination of facets that maintains a minimum of -6 upkeep is valid.
- This build self-caps Might, Fury 和 Quickness on itself (and nearby allies)。
- In ,simply use
- In ,maintain any number of facets to hit -6 upkeep, though prioritize maintaining as this is both our stunbreak and our primary Fury source. Consume off cooldown.
- If using ,ensure you are maintaining 。
- Our main damaging weapon is 巨剑。 Follow a loose priority of , 和 。 It is very important to not interrupt auto-attack chains.
- It's important to watch energy in 。 Sometimes, it's better to not use and just auto-attack instead.
Defense
- is one of the strongest heal skills in the game.
- provides nearly permanent Protection uptime.
- Both 巨剑 和 法杖 have very powerful channeled blocks.
- is a relatively small DPS loss but a massive boost to personal sustain.
- helps cover one of the build's main weaknesses, condi cleanse.
- has many powerful defensive tools. If you want a more comfortable playstyle, it may be better to use this over ,though you must still upkeep to maintain 。
- provides passive damage reduction.
- provides Stability:yourself and allies.
- provides heavy CC
- is a fantastic heal that cleanses conditions
- breaks stun and provides significant damage reduction.
- In rare circumstances, it may be beneficial to use : as a powerful projectile hate. This shouldn't be common, as even very powerful projectile-based attacks can often simply be dodged.
Crowd Control
We lose a lot of damage by swapping to 法杖:,so it should be a last resort if we absolutely need to break a bar. 24px United Legions Waystation can provide sufficient CC for most encounters. On encounters with a very early breakbar, opening on 法杖 with and using into can be beneficial.
- - emergencies only