德鲁伊 Druid - Condi DPS

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此配装转载自 https://metabattle.com/wiki/Build:Druid_-_Condi_DPS

The community gave this build a rating,making it top-tier: 极佳 Great

擅长:症状

使用场合:团队副本 Raids迷雾碎层 Fractals

资料片要求:Heart of Thorns builds

Difficulty:
Normal
该配装最后更新于:2 月 24, 2024;并已与以下版本同步:2 月 27, 2024 patch.

概述 Overview

Condi Druid is a bleed-focussed build that spams AoE Immobilize Immobilize。 As a Druid, it provides a small amount of healing to its subgroup, and actually gains DPS the more it heals! While it shouldn't be relied on as a primary (or even secondary) healer in a squad, it can be quite beneficial to have in the second subgroup of a squad that is only running a single healer.

It also has access to a range of useful utilities.

技能 Skill Bar

Jacaranda
Electric Wyvern
Axe/Dagger
Dagger/Torch
Utility

武器变体 Weapon Variants

短弓 is the best option to replace Dagger/Torch:players that don't own Secrets of the Obscure. Be sure to take in this case.

模板代码 Template Code

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请手动复制

特性 Specializations

  • Use if running 短弓

装备 Equipment

头部
Viper
肩膀
Viper
上衣
Viper
手套
Viper
腿部
Viper
足部
Viper
背部
Viper
饰品
Viper
饰品
Viper
项链
Viper
戒指
Viper
戒指
Viper
利斧
Viper
匕首
Viper
法印
法印
匕首
Viper
火炬
Viper
法印
法印
符文
x6
灌注
x4
灌注
x14
Relic

消耗品 Consumables

食物 Food
  • - ascended food isn't essential, but the lifesteal effect will trigger ,increasing Astral Force gain.

增强 Utility

使用说明 Usage

Astral Force

Access to is gated by a resource called Astral Force. The trait gives a small amount of passive Astral Force generation, but you mainly gain it by dealing damage and by healing allies.

This means that you ideally want to provide some group healing when outside of 。 You have three healing skills that could do this job:

If there is no dedicated healer in your group, is a great choice as each tick of Regeneration Regeneration will provide you with Astral Force. If there is a dedicated healer though, their Regeneration Regeneration will overpower yours and make the skill rather useless.

If you are unable to regularly heal your group, then your Astral Force generation will be lower and you won't be able to enter as often as you'd like. The general structure of the rotation remains the same though.

Rotation Fundamentals

The most important trait in this build is 。 This applies bleeding to targets every time you CC or Immobilize Immobilize them (the cooldown only applies to the Daze Daze from entering )。 all pulse Immobilize Immobilize on their targets, making them very potent skills.

Otherwise, the rotation is very similar to 魂兽师 Soulbeast - Condi DPS,with the additional factor that you wish to enter as often as you can to gain access to the skills from and maintain the buff from

Beginner Rotation Toggle

For a simplified build that camps 短弓,see below. As that build involves the use of and depends somewhat on being able to heal your allies, you may prefer an even simpler build.

Soulbeast is ideal for this, as it operates on the same principles but only has to deal with using some merged skills off cooldown rather than an alternate skill bar. The most effective build is 魂兽师 Soulbeast - Condi Shortbow DPS,but you could also play the standard 魂兽师 Soulbeast - Condi DPS build and camp 短弓 as the difference between the two is minor.

Simplified Rotation (by Masel) Toggle

Condi Druid can be simplified by camping 短弓,which reduces the rotation to using skills off cooldown and entering when available.

If you don't want to deal with making sure to only cast outside of ,you can use instead.

Opener
If possible, you can dodge twice and use before a phase to stack up the buff from :a minor DPS gain. You can also precast

Rest of the Rotation

  • You want to enter whenever it is available and follow the rotation as written in the main rotation below.
  • Use 短弓 skills 2, 4 and 5 off cooldown.
  • Use all your utility skills and elite off cooldown.

Video guide

Dagger/Torch Rotation

You can precast

In fractals, can be precast by entering and exiting before taking the Mistlock.

On Dagger/Torch,you want to weapon swap after the second use of (i.e. if you use and Weapon Swap is available, Weapon Swap)。

On Axe/Dagger,you ideally want to use three times和 twice (weapon swapping after the third )。 However, if is not available after the second ,it may be better to skip the third one and Weapon Swap after the second uses of (step 7 in the Axe loop) in order to prevent spending too much time autoattacking on axe, as they are very weak.

Your healing, utility and elite skills should be used off cooldown, but weapon skills are higher priority.

Opener

  1. Weapon swap Weapon swap
  2. - this is instant cast, so you can use it during Natural Convergence
  3. - if you're fast, you have time for 1 auto here, but it's not important
  4. Weapon Swap Weapon Swap

Dagger/Torch Loop

  1. Autoattack and use as they come off cooldown.
  2. - after the second use of this, Weapon Swap should be available
  3. Weapon Swap Weapon Swap

Axe/Dagger Loop

  1. Autoattack and use as they come off cooldown.
  2. (if available)
  3. Weapon Swap Weapon Swap

Celestial Avatar

You want to use whenever you would just be autoattacking on a weapon. As explained above, the timing for this may vary in real encounters, but the rotation is the same each time. There is a small gap after before is available again, so if you have any utility cooldowns ready, you can use them here.

  1. - this is instant cast, so you can use it during Natural Convergence

视频演示 Video example (using Fractal relic)

Shortbow Rotation

If possible, you can dodge twice and use before a phase to stack up the buff from :a minor DPS gain. You can also precast

In fractals, can be precast by entering and exiting before taking the Mistlock.

On 短弓,you want to weapon swap after the third use of (i.e. if you use and Weapon Swap is available, Weapon Swap)。

On Axe/Dagger,you ideally want to use three times和 twice (weapon swapping after the third )。 However, if is not available after the second ,it may be better to skip the third one and Weapon Swap after the second uses of (step 7 in the Axe loop) in order to prevent spending too much time autoattacking on axe, as they are very weak.

Your healing, utility and elite skills should be used off cooldown, but weapon skills are higher priority.

Opener

  1. Weapon Swap Weapon Swap
  2. - this is instant cast, so you can use it during Natural Convergence
  3. - if you're fast, you have time for 1 auto here, but it's not important
  4. Weapon Swap Weapon Swap

Shortbow Loop

  1. Autoattack and use as they come off cooldown.
  2. - after the third use of this, Weapon Swap should be available
  3. Weapon Swap Weapon Swap

Axe/Dagger Loop

  1. Autoattack and use as they come off cooldown.
  2. (if available)
  3. Weapon Swap Weapon Swap

Celestial Avatar

You want to use whenever you would just be autoattacking on a weapon. As explained above, the timing for this may vary in real encounters, but the rotation is the same each time. There is a small gap after before is available again, so if you have any utility cooldowns ready, you can use them here.

  1. - this is instant cast, so you can use it during Natural Convergence

Rotation example

Rotation example (using mainhand dagger)

常规技巧 General Tips

  • To avoid delaying your rotation, try to only use just after a weapon skill.
    • The key skills to avoid delaying are
    • Be aware that entering Celestial Avatar can cancel skill casts, so timing is key.
  • Utility skills remain available while in so you can freely use them mid-rotation.
  • only deals damage if cast outside of